Our newest game Asteroid Storm has just been authorized on IndieDB. You can now follow us here or on IndieDB to get the latest updates on the game. Please support us by giving feedback and by rating the game so we can improve future games and updates! You can find the game on IndieDB here:
Asteroid Storm is an improved version of the famous arcade game “Asteroids”. We plan to add more content and features to the game if it is received well by the public. The game is still waiting for approval on IndieDB but we couldn’t wait to release it, so it is only available here on Flying-Potato for now! It is completely free so download it now at our games page!
Flying-Potato is searching for an experienced 3D modeler that is able to create detailed monsters and simple objects for our current horror game project, and maybe for future projects as well. We are developing the game with Unity, so most 3D modeling applications are supported. This job is not paid, but your desired name will be added to the game credits so the game can be added to a portfolio if needed.
Information about the project:
We are currently working on a 3D horror game that needs simple objects and detailed “enemies” to make the game feel scary. The game is being made in Unity and will be released for Windows, Linux and Mac. For more information about the project please contact us. The game is currently in a very early stage of development so we will not release too much information in public just yet. This also means you can have some influence in the development of the game. You may give feedback, suggestions, etc.
We haven’t posted anything in a while so I thought I’d let you know that we are still alive. We are still working on the horror game, which I can’t give more information about just yet. We also started a new project that is progressing pretty fast, we were able to build the main parts of the game in 1 month but there is still a lot of work to be done. Keep an eye on our website for more information on both games!
Scared of Pixels has been updated with another new item! You can now pick up the yellow pixel to slow down the red pixels for a limited time. This will make it somewhat easier to dodge between them and get the blue pixels, but be careful when the speed of the red pixels goes back to normal! The longer you live, the longer they slow down and the faster the yellow pixel respawns. Good luck increasing your highscore!
Scared of Pixels has been updated. We added another type of pixel, a blue one, that you can pick up to gain more points. It spawns at random positions across the map. The longer you live, the faster the blue pixel will respawn. Have fun increasing your highscore!
Our newest game Scared of Pixels has just been released! It is build on a simple concept, dodging. You have to stay away from the giant pixels that fly across your screen. The longer you live, the harder it gets and the more points you gain. There is no ending, no final level, it is endless, so keep increasing your highscore to become the best! It is now available on our games page!
Our website has been updated with an improved structure. You can now browse posts for each game by clicking on their category. We still have the Games category to keep all the posts about our games in 1 place. We hope that this will make it easier for you to find posts.
We have uploaded a new version of Derpy World because lately anti-virusses have noted that our game contains a virus. This is not true of course. A tool that we used to decrease the size of files caused false positives in anti-virusses. The new version of Derpy World does not use this tool anymore, so it should work just fine now. We apologize for any inconveniences this may have caused.
Our 2D tactical shooter Space Tanks has been canceled. This has multiple reasons, but the main reason is that we pretty much lost interest in developing with Flash and want to focus on serious games completely. The Space Tanks project might be revived some time, but not in the near future. From this point we will spend all our time on the 3D horror game and other big projects. Thanks for your understanding.